Indie game developer Sleepy Mill Studio is putting a medieval twist on the classic falling-block puzzle formula with their upcoming title, Drop Duchy. Imagine the strategic tile-laying of Carcassonne combined with the addictive drop-puzzle gameplay of Tetris, and you’ll start to get a sense of what this unique game offers. Published by The Arcade Crew, Drop Duchy presents a fresh and engaging experience for both puzzle enthusiasts and strategy gamers alike. A Medieval Mashup: Core Gameplay Explained Drop Duchy takes the familiar Tetris-style falling blocks and transforms them into representative medieval fiefdoms: castles, villages, forests, and waterways. Instead of simply clearing lines, players strategically place these two-block “duchies” onto a 7×7 grid. The goal? To create closed-off areas matching the terrain type of your duchy. Scoring happens when a duchy completes an enclosed area, earning points based on the size of the enclosed territory. But here’s where the Carcassonne influence comes into play. Unlike Tetris, where blocks disappear after completing a line, duchies remain on the board in Drop Duchy. This persistent board state adds a crucial layer of strategic thinking. Players must not only consider the immediate points gained from closing off territories, but also how their placements will…
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