Jonathan Chey, a key figure in the development of the iconic Bioshock, is embarking on a new adventure in the indie game development scene. He’s co-founded Stray Kite Studios and is at the helm of their inaugural project: Wartorn, a turn-based tactical RPG set in a world ravaged by a perpetual war. From Immersive Sims to Tactical RPGs: Chey’s New Direction Chey’s role as Design Director on the original Bioshock was instrumental in shaping its immersive sim gameplay, captivating narrative, and iconic atmosphere. He was responsible for crafting Rapture’s compelling world, its intricate systems, and its memorable encounters. He played a vital role in making Bioshock the landmark title it is today. Now, with Stray Kite Studios, he’s shifting gears and venturing into the realm of tactical RPGs with Wartorn. This move represents an exciting new chapter in his career and promises a fresh perspective on the genre. Wartorn: A World Scarred by Endless Conflict Wartorn throws players into a world perpetually at war. The game blends tactical combat with a dynamic narrative where choices have real consequences. Players lead a band of soldiers, each with their own unique backstory and motivations, navigating a morally grey landscape. The ever-present conflict…
0 Comments